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Hush Now.

Laen SANCHES|France|2024|4min |Single-channel video/AI Film |G |No Dialogue

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Synopsis

Hush Now. offers a bluntly intimate look at world leaders during some of their everyday moments, pondering what’s in their minds when the world mourns, what they think about when they're alone, in their moments of relaxation, or what they dream about during their power naps.

Director

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Laen SANCHES

Born in 1972, in France.
Laen Sanches is a French filmmaker and multidisciplinary creative based in Amsterdam. He began his career as a VFX artist in Paris and at an Oscar-winning studio in Los Angeles. His practice spans branding, art direction, and mixed media motion graphics, with recent projects exploring the creative potential of AI and immersive technologies. Sanches also leads workshops on AI filmmaking. Selected filmography includes *Balada Catalana* (2010), *Miss Daisy Cutter* (2010), *Zamarat* (2011), *Moby Dick* (2017), *Way Too Long* (2022), and *PLSTC* (2022).

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Screenwriter
Laen Sanches
Editor
Laen Sanches
Cast
Voice cast (Sung by): Mariandoro
2D/3D Animanition
Laen Sanches
Sound & Music
Sound design, Mix: Nick Smith
Music: Wiegenlied (Lullaby), Op.49, No.4 by Johannes Brahms (1868)
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Encountering the Virtual and the Real:

A Beginner's Guide to XR

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Unlike simply watching a screen, XR allows you to step into the story space through VR devices. You may become the protagonist, listen to the protagonist's story as if a friend is narrating, or use controllers to move and guide the story yourself. This freedom to explore and experience the story space is what sets it apart. Discover the new face of cinema, where rapidly advancing technology and art meet and transform.

XR stands for eXtended Reality, encompassing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). VR involves wearing a Head Mounted Display (HMD) device to immerse yourself in a completely new 3D digital space. AR overlays digital content onto the real world, easily accessible through smartphones. MR combines VR and AR, recognizing real-world objects and creating a 3D virtual space around them. XR integrates all these technologies, offering increasingly realistic virtual worlds.

You can visit the exhibition site, register on the waiting list for the desired works, and view them. Please note that waiting times may be extended if there are many visitors.

¡°DoF stands for Degree of Freedom.¡± 3DoF works allow you to view from various angles by moving your head while wearing the device. 6DoF works enable you to move freely within the space, using controllers to interact with objects in the artwork, providing a more immersive experience.

Some XR works have age restrictions. You can check the viewing age for each work on the website and on-site before viewing. However, due to the nature of VR devices, it is recommended that minors with underdeveloped visual systems avoid excessive viewing for a safe and comfortable experience.

Due to the nature of VR devices requiring individual usage, group viewing is not available. Groups must use the waiting system individually.

The running time of each work varies from 15 to 90 minutes. Please refer to the website for the running times of the works you wish to view. Viewing all the content may require a week-long visit. To avoid discomfort or motion sickness, it is recommended to take sufficient breaks between viewings.