Viewing Information

SABIA - VR

Juan ARROYO, Vincent CICILIATO|France|2025|20min |3Dof 360 VR |G |No Dialogue

Viewing Information

Synopsis

SABIA‐VR is a scenographic VR adaptation of the eponymous piece by composer Juan Arroyo. It is the second work of the ‘Virtual Scenes’ project by French musical ensemble Proxima Centauri, following ANALOG-VR, based on Christophe Havel's piece.
Sabia (“wise” in Spanish) is a non-liturgical Requiem for Nature questioning the conflicting relationship between Humans and Nature. The visual adaptation takes the form of a simulated audiovisual space. The instrumentalists being placed at different points in a space mixing post‐industrial decor and natural gigantism, the spectator can move freely by modifying their listening point, and consequently their apprehension of the spatialized musical composition.

Director

ÈÄ¾È ¾Æ·Î¿ä, º¬»ó ġĥ¸®¾ÆÅä

Juan ARROYO, Vincent CICILIATO

Juan Arroyo and Vincent Ciciliato are collaborative artists who create immersive media works that blend digital technology with traditional art forms. Utilizing sound video and virtual reality they craft sensory and experimental artistic spaces that continuously push the boundaries between technology and art.
Juan Arroyo explores the multilayered structure of sound through musical compositions such as ET L'OBSCURITÉ DANSE (2025) MATER NATURA (2024) and PHANI SONG (2022). Vincent Ciciliato realizes unique perspectives on physicality and temporality through video and VR installations including SABIA-VR (2024–2025) TENSIONI OPPOSTE (2024) and IL CANTO DEI SUICIDI (2021).
Their works have been recognized at international art festivals and exhibitions offering Korean audiences fresh and innovative experiences in digital art.

Å©·¹µ÷

2D/3D Animanition
3D topographical shots: Marion ROCHE (ltbl) & Benjamin PETIT (ltbl)
Sound & Music
Musical composition: Juan ARROYO
Flute: Sylvain Millepied
Saxophone: Marie -Bernadette Charrier
Piano: Hilomi Sakaguchi
Percussion: Benoît Poly
Electronics: Christophe HAVEL
Audio recordings: Studios Radio France
Choreography Director
Vincent CICILIATO
Other
Production and VR scenography: Vincent CICILIATO
Production: Proxima Centauri
With the support of: The Région Auvergne-Rhône-Alpes (SCAN fund) and The Region Nouvelle-Aquitaine (« Cultures Connectées »)
´Ý±â¹öư

Encountering the Virtual and the Real:

A Beginner's Guide to XR

´Ý±â¹öư

Unlike simply watching a screen, XR allows you to step into the story space through VR devices. You may become the protagonist, listen to the protagonist's story as if a friend is narrating, or use controllers to move and guide the story yourself. This freedom to explore and experience the story space is what sets it apart. Discover the new face of cinema, where rapidly advancing technology and art meet and transform.

XR stands for eXtended Reality, encompassing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). VR involves wearing a Head Mounted Display (HMD) device to immerse yourself in a completely new 3D digital space. AR overlays digital content onto the real world, easily accessible through smartphones. MR combines VR and AR, recognizing real-world objects and creating a 3D virtual space around them. XR integrates all these technologies, offering increasingly realistic virtual worlds.

You can visit the exhibition site, register on the waiting list for the desired works, and view them. Please note that waiting times may be extended if there are many visitors.

¡°DoF stands for Degree of Freedom.¡± 3DoF works allow you to view from various angles by moving your head while wearing the device. 6DoF works enable you to move freely within the space, using controllers to interact with objects in the artwork, providing a more immersive experience.

Some XR works have age restrictions. You can check the viewing age for each work on the website and on-site before viewing. However, due to the nature of VR devices, it is recommended that minors with underdeveloped visual systems avoid excessive viewing for a safe and comfortable experience.

Due to the nature of VR devices requiring individual usage, group viewing is not available. Groups must use the waiting system individually.

The running time of each work varies from 15 to 90 minutes. Please refer to the website for the running times of the works you wish to view. Viewing all the content may require a week-long visit. To avoid discomfort or motion sickness, it is recommended to take sufficient breaks between viewings.